People first
Make something someone enjoys playing. Start there. Keep checking.
An independent game studio
We’re Unpaid Pigeons. We turn odd little ideas into playful games on Roblox.
Human ideas. Questionable supervision.
We’re a small independent studio building original Roblox experiences. We like simple ideas that do something unexpected.
A curious mechanic. A little story. A detail you only notice when you come back. That’s the kind of thing we want to make.
Make something someone enjoys playing. Start there. Keep checking.
Follow the interesting idea, even when it sounds a little ridiculous out loud.
Build a small version, see what works, and give the good parts another pass.
The birds have been briefed.
They forgot.
We’re building the studio around short experiments, hands-on playtesting, and learning from what people actually do.
The meeting could
have been a coo
Start with a mechanic, a situation, or a very persistent “what if”.
Build the smallest version that lets us find out how it feels.
Find the confusing bits, the surprising bits, and the bits worth keeping.
Refine the controls, the timing, the story. Then play it again.
We build in Roblox Studio with Luau. Our next step is a Claude-assisted development workflow: exploring mechanics, working through code, and turning playtest notes into the next iteration.
Design direction, player experience, testing, and release decisions stay with the people making the game.
An early-stage studio. A workflow we’re developing.Meet the mascots.
Job descriptions are still being discussed.
Upper management.
Literally.
Professionally standing
near a computer.